Trainee Test Engineer
Side — Hyderabad, Telangana
₹3–5 LPA (HireSetu estimate) · Entry level · Freshers eligible · Full-time · onsite
HireSetu listing reference 4d9e70 — confirm requirements below, then apply on the employer site.
Quick answer: A trainee QA role testing games on mobile, PC and console, open to freshers with real gaming hours behind them. Rotational night and weekend shifts, plus overtime, come with it.
From Side's job posting
Trainee Test Engineer – Manual Game Testing
We are looking for a highly motivated Trainee Test Engineer to join our QA team in Hyderabad. This role provides an opportunity to work on manual game testing and be part of the quality assurance process, helping ensure the quality and functionality of games across various platforms.
Key Responsibilities
- Conduct thorough testing of game features, functionality, and performance to identify defects and ensure overall quality.
- Execute test cases and test plans according to project requirements and deadlines.
- Document and track bugs using designated bug tracking tools, providing detailed descriptions and steps to reproduce.
- Assist in the creation and maintenance of test documentation, including test cases, test plans, and testing reports.
- Stay updated on industry trends and emerging technologies related to game testing methodologies and tools.
- Adhere to quality assurance processes and standards to ensure consistency and efficiency in testing procedures.
- Contribute to the overall improvement of the QA process by providing feedback and suggestions for enhancements.
- Perform additional tasks and responsibilities as assigned by the QA lead or management team.
- Strong passion for gaming and good understanding of game mechanics and different game genres.
- Experience or familiarity with games across platforms such as Mobile, PC, and Consoles.
- Good understanding of different game genres such as RPG, FPS, Strategy, Sports, and AR games.
- Comfortable using smartphones and familiar with Apple/Android platforms.
- Basic understanding of software testing principles and methodologies.
- Good analytical and problem-solving skills with strong attention to detail.
- Ability to identify, document, and clearly communicate defects.
- Good verbal and written communication skills.
- Ability to work effectively in a team environment.
- Willingness to learn new tools, technologies, and testing methodologies.
- Flexible to work rotational, night, and weekend shifts.
- Willingness to work overtime when required, as per company policy.
- Freshers with a strong passion for gaming are encouraged to apply.
- Comprehensive medical insurance covering the employee, spouse, and up to two dependent children.
- Company-provided transport facility or applicable cab allowance for employees working night shifts.
- Salary revision upon successful completion of six months of employment, subject to applicable company policies.
- Opportunity to gain hands-on experience in professional game testing and QA.
- Opportunity to work with a global team and gain exposure to gaming projects across multiple platforms.
Text from Side's official job posting, formatted by HireSetu. The employer's own page is the final word on details.
Genre knowledge carries weight
RPG, FPS, strategy, sports and AR games are all named, along with mobile, PC and console. The team wants someone who can talk through how a game is put together: menus, save systems, matchmaking, in-app purchases, difficulty curves. A tester who plays one shooter and nothing else will struggle to cover the genres on this list. A fresher who has logged serious hours across different kinds of games, and can explain why a level feels unfair or a screen confuses them, is what makes an application credible here.
The same build, over and over
Manual testing means repeating the same level, the same menu path or the same round of gameplay across devices and OS versions, checking whether the latest build broke anything. Bug reports are the output: steps to reproduce, expected result, what happened instead, a screenshot or clip. A developer should be able to follow yours without asking a single question. Playing games for fun and testing them for a living are two different habits, and this job is the second one.
Shift rotation and where it can go
Nights, weekends, rotational shifts and overtime are stated up front, and the work is onsite in Hyderabad. Cab or an allowance covers night-shift commutes, so getting home after a late shift is handled. Confirm how the rotation runs: how many weeks on nights, how weekend shifts are split across the team, how overtime is recorded.
After a year or two of manual testing, the usual moves are into senior QA, test lead work, or automation if you pick up a scripting language on the side. Game testing also opens doors into production and live-ops at studios, where knowing how a build behaves on every platform matters.
Test cases, test plans, bug records
A test case is a short written procedure with an expected result attached, so pass or fail does not depend on who runs it. The test plan sets which cases run against a build and in what order.
The bug tracker is the shared record where a defect is filed: title, build, platform, steps, expected result, actual result, a screenshot or clip attached.
From a failed case to a filed bug
Running a case means following its steps on one build on one platform, then holding the result against the expected one.
A mismatch gets documented with a detailed description and steps to reproduce in the designated bug tracking tool. That record is tracked there and carries the detailed description and steps to reproduce.
Prepared from Side's job posting and checked against it before publishing. See our Editorial Policy.
How to apply
- The Apply button opens this job on Side's careers site (apply.workable.com).
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